The aim of this joint-University of Stirling and Forestry Commission (FC) work is to raise the awareness and identify possible applications of gamification from a plant health perspective. To achieve this, the note describes the concept of gamification, builds upon feedback gained from a workshop hosted on gamification by the FC, and presents the results of a plant health gamification competition held at the University of Stirling. Gamification provides an exciting and novel approach to tackling plant health issues and is a way of capitalising on the popularity of games to achieve other desired objectives.